The Fae

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Naagi
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IC Name: Naagi
 
The Fae

PostPosted: Wed Dec 24, 2014 4:27 pm   Subject: Re: The Fae

Nation name: The Fae
Race: Beastmen
Peoples name: Fae
Deity: Sekis
Magic: Path Magic
Government: Theocractic Autocracy
Languages: Faldrich (Between Fellow Fae), Common tongue (reserved only for conversing/torturing non-fae)
Ruler: Naagi


The Myth of the Fae (Overview)
“How many times do I have to tell you to be back before dark? Surely you have heard them before child, the legends of those who dwell deep within the forest?. Of those abominations who lurk in the shadows, far from the eyes of us mortals? You must take heed, child, or you shall be whisked away, devoured – alive – by the creatures of the woods. You think you can outrun them? Foolish. How can you outrun a horde of flying monsters? Come inside child, the sun is setting. It would seem you must hear the legends once more.”
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Zanzibar is a large world. A hostile world- a world in which uncertainty and paranoia give rise to countless hushed rumours and whispered tales of the horrific beings said to inhabit it. Most of this folklore is unfounded, passed off as myths and old wise tails created by our ancestors to explain their plight. And yet, the wise would suggest that their is some truth in these tales - after all, Krakens truly do lurk in the depths of the world's oceans, and great Rocs cast a great shadow over our cities. The myth of the Fae is such a tale, the story diluted and twisted over countless eons - since time immemorial, until the true events behind it were forgotten. An ancient warning surviving only in the form of children's tales and campfire stories.

The Myth as it exists today varies between cultures, but the most common is especially popular among rural towns and villages and is told to children to keep them inside after dark. In this particular version the Fae are portrayed as forest spirits - creatures about the size of dwarf drakes, with a humanoid appearance and a haunting magical glow. They are said to steal misbehaved children from outlying villages in the night, dragging them into the forest to feast upon their flesh.

Unbeknownst to the world, the Fae do exist, and in reality they are far more evil and cruel then the forest sprites represented in the myths. One victim does little to satiate their lust for blood, and driven by hate and malice they will take countless victims over the course of an evening and still their cruel desires will not be fulfilled. Woe beholds anyone whom incurs the wrath of the Fae.

Appearance and Anatomy

As mentioned previously, myths portraying the Fae often describe them as childish, winged creatures which inhabit the dark forests of the world. They are said to feast on human flesh, and are accompanied by a faint glowing aura even in the darkest of nights. These creatures of legend supposedly lure unsuspecting children into the forest, taking advantage of their naivety and curiosity, before devouring them, often while they are still alive. Though there are many depictions of these creatures, the Fae are universally described as being about the size of the average dwarf drake.

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Indeed, even the largest Fae are unlikely to grow taller then 60cm, and could weigh as little as 20Kg. They are equipped with vicious, knife like claws and sharp curled horns that sprout from the very top of their skulls. The creatures might at first seem reptilian in nature due to the dull red scales which cover their bodies, but unfortunately for their prey they are in fact warm blooded. Still, the most disturbing thing about these creatures is their eyes, which are clearly disproportional to the size of their head as well as the rest of their body - possibly to provide the creatures with greater vision in dimly lit areas.

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The Fae have no need for clothes like their prey, most likely due to the fact that the entire race lacks reproductive organs of any kind. Indeed, the Fae have no genders, and none have ever experienced childhood - for the Fae are not "born", but they are formed, molded by the god of death in order to carry out her bidding.

Society

The Fae are a race that dwells in the rift between realities. In small groups they travel across the plain, seeking their prey spread throughout countless worlds, abducting and murdering innocent children and adults alike before disappearing without a trace. They are cruel creatures that revel in the pain, the misery and the deaths of their victims, torturing and experimenting with the few unfortunate souls who fall victim to their vile trickery. Nonetheless, they were not moulded by the god of death without reason – when their mother calls upon them the Fae will flock to a particular world in the hundreds of thousands to spread death and misery in her name. In return, their mother harnesses the dark energy that they create through their atrocities and thus creates the next generation of Fae. Such times are heralded by the arrival of Sekis’ chosen, a Fae as black as night, far more murderous and cruel then even the most radical of its kin. The prominence of each generation of Fae is directly related to how much misery, death and destruction they spread across the world at this time, whether it be by the Fae themselves or the other races.

At the beginning of these eras, the Fae remain “relatively” subdued. The Fae can never be peaceful, for each is filled with the barely contained desire to burn, maim and kill all of the “lesser” races spread across the stars. As if their natural blood-lust wasn't enough, the Fae are a mischievous bunch, and enjoy spreading misery whenever and however possible. However, the Fae are also far more skittish then the average boogeyman, and as such prefer to avoid direct confrontation. Instead, the Fae prefer to leave their forest domain in the black of night, where they can wreak havoc indiscriminately before quickly escaping into the darkness, their existence confirmed only by the rumours that follow in their destructive wake. And yet the Fae become more and more voracious as time passes, almost as if they feed off of the screams and spilled blood of their victims.

The Fae prefer to feast upon the flesh of man, but it is not entirely possible to sustain the entire population on such a delicacy. Instead, the Fae spend much of their time hunting, which does little to satiate their lust for blood and slaughter. Despite this they are naturally talented at hunting the larger creatures of the forest, their numbers, maneuverability and bestial cunning all playing into their advantage.

Despite the need to work in numbers, the Fae truly only act in unison during their raids on the lesser races of the world. In a "normal" setting, fights and squabbles among the species are incredibly common, as there is no active law to govern them. Despite these daily quarrels and the vicious power struggles, the Fae remain relatively skittish and as such they live in small groups similar to those that stalk the plains. These groups will hunt, sleep, and eat together in order to maximize productivity and protection and the leader of these groups only maintains their position until they are ousted by one of their lesser kin. The weak shall perish and the strong shall survive- such is nature's way, and such is the way of the Fae. As such, the strongest or most cunning of their kind are inevitably "proven right" and gain a following of their lesser brethren. The existence of this natural reality is the reason why the chosen of their race are revered and followed without question-, for they are inevitably the strongest, smartest, and cruelest of all Fae - And what is perhaps the worst is the fact that even if you manage to kill them, they'll return the following year to enact their vengeance.

A final thing of note is that for the Fae, there is no official currency. Items are traded for food or other wares and it is entirely up to the “negotiating” Fae. Of course, this often ends up in the weaker or more dim-witted of their kind paying heinous prices and others gaining vast quantities of items with little effort.

Structure and Government

Throughout their planar travels the Fae have no true leaders. The strongest of any group dominates while the weak and dim-witted are forced to obey their every whim. Such is the way of this mischievous race, for they are typically too spread out for a single leader to be necessary or even possible. Yet all of this changes with the arrival of Sekis’ herald – Fae flock from across the planes, gathering beneath the living incarnation of their god’s will. Typically too many and too diverse to control the Fae are harnessed into a single body intent on spreading death and destruction. These beings, destined to lead their lesser brethren are marked by Sekis - unlike their brethren, their skin is entirely black, and their claws are more than capable of slicing through man-flesh. As such the Chosen are revered by the Fae and command utter respect and obedience from their kin, for any who oppose them would either find themselves mercilessly slaughtered or simply made an example of – sometimes both.
As such, the arrival of a chosen is the only event which brings any form of order to the Fae as a whole. Without guidance the race will spend aeons murdering across countless stars until the day that their mother beckons for them once more.

And now, Sekis has chosen her champion once again. Naagi, as it would come to be called, would rise to power at a near unprecedented rate, slaying countless of its kin who denied his right to rule, and spreading their corpses across the planes, pinned to trees deep within the old woods for its kin to see - this is what becomes of those who defy the chosen of Sekis.

Religion

There is only a single deity the Fae actively worship – their creator, their mother, the mistress of Death herself. Having been moulded by the dark energies resulting from death, pain and despair, the Fae are little more than incarnations of malice and cruelty. As a whole the Fae have no need for organized religion or great structures glorifying their master, but instead take to much more active worship. The Fae revel in death – it was for such a purpose that they were designed – and each and every act of torture and murder are seen as offerings to the goddess of death. Do to their very nature the Fae take great joy in their savage worship, though they tend to play with their prey more than is necessary.

Though true temples to the lord of murder are rare, one can find bloodstained stone altars, marked with throughout the forests and planes that the Fae call their domain. It is here that the Fae practice their cruel and savage religion, the sacrifice of the lesser races the only thing necessary to please their pagan god. Many who enter a forest under the dominion of the Fae will never return, doomed to be sacrificed upon the blood stained ground of one of the many altars hidden from the light. Those innocent souls unfortunate enough to have been spared the initial attack of a group of Fae will undoubtedly be dragged into the forest, their final, blood curled screams muffled by kilometers of empty woodland, their desperate cries for help unheard.
Architecture

Though they live in the forest, the Fae are not foolish enough to believe that they would be safe without a true city to call their home, though they also recognize that the dense forest beneath the protective canopy is their best defence. Thus rather then a beautiful city of stone, preferred by the "lesser" races, the Fae prefer a sprawling network of tiny wooden structures built throughout the forest. Rather then destroy the precious trees that offer them protection, Fae cities are constructed using the countless fallen or dead trees throughout the forest and are built around the pre-existing wild life of the area. Large trees will suspend small and crude huts and forts in which the small creatures live. The Fae's small stature allows them to build at a much smaller scale then the "lesser" races and they have tried to use this to their advantage, their cities intertwined with the forest, reaching from the floor to just below the forest's canopy.

Magic

Amongst the many thousands of Fae that call the planes their home, a bare few instinctively understand the magical energies that allow them to be traversed. As education truly does not exist in any fashion in Fae society, it is nearly impossible to teach those of the general populace the art of magic, especially as they spend much of their time scattered across the planes. Yet there are those who are able to harness its power out of instinct alone. Those who begin to manifest such abilities immediately begin to tamper with the planes, seeking to hone their new found skills. Though many die and the path of the Shaman is perilous, the power and influence attainable through such a feat drive even the weakest of Fae to risk it. However, many whisper that the Fae are also capable of calling the very shadows themselves to do their bidding.

When called together by their mother, shamans will often accompany small groups of Fae during their nocturnal raids upon outlying villages, their foul magic allowing the creatures to slip into the homes of their ancient prey without difficulty and thus allowing their silent slaughter to go on uninterrupted.

Diplomacy And Speech

An isolated and mischievous race, the Fae practically neglect diplomacy all together. Any that enter their domain or pose a threat to their race are considered enemies immediately and the Fae will typically ambush any foreign species. Naturally this makes beginning a true conversation with any form of leadership incredibly difficult, as messengers sent into the woods will often never return.

Truly, the only creatures with any hopes of opening negotiations with the Fae are those that live within the forests of the world, and even then, such events are rare indeed, for the cowardly nature of their race drives the Fae to extreme paranoia, and they are highly distrustful by nature, even of the other races of beasts that dwell within the forest. The only exception to this rule of thumb would be other followers of the god of murder - other instruments sent by lord Sekis to take part in the culling. Otherwise, the only way to initiate contact with the Fae is to sacrifice a sentient being at the forests edge – the more cruel and painful the sacrifice, the better. For if the Fae are pleased by the offering they may send one of their kin to speak, thus, negotiations are opened.

If one miraculously manages to contact the Fae, and through some extraordinary means, they are open to negotiation, two things will immediately become apparent. The first is that though they are perhaps willing to speak, the Fae remain incredibly paranoid and will continue to distrust the majority of what anyone says no matter how long they have known you. The second is that they are incredibly annoying to converse with. Though the Fae speak common tongue, their voices are high pitched, as one would expect from their size. If this wasn't annoying enough, they have an innate tendency to repeat words or even full sentences for no apparent reason at times while at others they do it merely to stress the point. In either case, conveying with these mischievous creatures is best avoided unless you want to lose a dozen good messengers or suffer from migraines for the remainder of your days.

It should be noted that while the Fae have intrinsic knowledge of Lingua, they do not speak it among themselves, preferring old Faldritch. Lingua is typically reserved for contact with the lesser "prey" races - normally so that the Fae can torment them mentally as well as physically, but also as a tool for communication should someone be twisted enough to provide the sacrifice necessary for contact.

Monsters

It might come as a surprise to many, but despite their cowardice they do not hesitate to hunt, capture and enslave the many large creatures that stalk the woods. Due to many years of experience on the hunt, the Fae have learned to conquer their fears - at least, of their less intelligent prey - so that they may harness the mighty strength of creatures many times their size. Monster taming originally became popular due to the Fae's small structure- being as small as they are, it is incredibly difficult for them to construct their cities- or anything for that matter. Thus, the first monsters to fall prey to the Fae - the trolls - were inevitably used as beasts of burden, though since that time the Fae have realized that they have a great many uses apart from that, for they are now used to supply the armies of the Fae the brute force that they had previously lacked. Since then, more and more frightening beasts have been reared in order to serve the military- such as the giant spiders that roam throughout the woods. However it should be noted that with variations in climates, some times the Fae must stray from their preferred species.

Over the centuries, monsters have become a necessity to the Fae as a whole, and it is a rare event to see the armies of the Fae muster without them.

Mischief and War

The great hunts that are but a daily routine to the Fae do little to sate their blood-lust. Inevitably, many of their kin will not be satisfied and require far more bloodshed in order to quell their most cruel and savage desires. Seeking the blood of the innocent, these Fae pledge themselves wholly to the services of countless warlords and are the closest thing to a military that the Fae truly have. It is these wicked creatures whom strike the nearby villages in the dead of night. It is these Fae whom are expected to patrol the borders of the great woods in which the Fae live in secrecy. Once found, small bands of intruders are quickly overwhelmed, those who are not slain in the initial conflict herded towards one of the many blood soaked alters hidden deep within the forest. There are times, however, when there are far too many intruders for a single group to handle, and in these rare occasions the warlords will band together in order to repel the threat.

"Peace" does not exist in the Fae's native tongue. In order to satiate their lust for bloodshed and slaughter, small groups of the Fae will leave their domain under the cover of darkness, assailing small villages and homesteads in the dead of night. While typically this would be the limit of their aggression, the arrival of a chosen of Sekis changes this entirely.

Instead, the Fae will merely begin with such tactics, slowly working themselves into a great frenzy as more and more innocent blood is spilled. As they begin to succeed, and as their prey begins to realize and react to what is going on, the Fae become more and more violent until ultimately they can no longer contain their lust for blood. As the world becomes more aware of their existence they become more and more aggressive and opportunistic, striking out in full force whenever an opportunity presents itself. Indeed, perhaps the Fae are the most dangerous to the other races once they cast aside their stealth and secrecy, but even among those who know of their existence, few other then the Fae themselves know exactly where the tipping point lies.

Psychological Warfare (Not a Signature weapon)

The Fae use a wide variety of weapons, but their most powerful asset does not have a physical form at all. Their most powerful weapon is fear. Even when they are absent, the common folk recount tales and legends of the creatures that lurk in the forest, and once the Fae become active they only reinforce these fears. Living nightmares, they play with the emotions of their prey in order to terrify their enemies - leaving them in a state of perpetual fear. Disappearances, hidden messages, the intricate display of corpses - the Fae will resort to anything in order to further torment their prey.
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Naagi
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Joined: Sun Jun 10, 2012 2:23 am
IC Name: Naagi
 
The Fae

PostPosted: Fri Aug 28, 2015 9:31 pm   Subject: Re: The Fae

Profile: Naagi

Player: Naagi
High concept: Sekis' Prophet

Position: The Prophet of Death (High Priest/Leader)
Residence: Tends to be found in Rael

Appearance: As the epitome of evil, Naagi is a fae whose features are as black as the void when deprived of starlight. Even his horns and claws are black, though an unfortunate victim might see them gleam in the moonlight. His large, bulbous eyes glow red, and while he has abandoned clothing like the rest of his kin, he likes to keep mementos of his victims, often in the form of bone necklaces or rings. To complete his terrifying figure, the Prophet is often covered in dried blood, for he bathes in the blood of the innocent of this world.

Duties: Naagi is the favoured son of Sekis, and it is he and he alone who can commune with the mother of the Fae. He and his brothers are her will made manifest, and their arrival upon Zanzibar has but one purpose - to bring forth the great culling - the end of all things.

In War: As the prophet of sekis, all of his kin answer to him instinctively. Yet war is an entirely different daemon for fae. Naagi prefers to win with surprise and cunning, and in whatever way might pose the smallest risk to himself.

Diplomacy: Sometimes Naagi might negotiate, but only after a suitable sacrifice has been offered to sate his desires. It is still unlikely that negotiations will be successful - unless of course the goal is widespread death and misery of others.

Trouble: For all his netherworldly terror, and his position, Naagi is a bigger coward then any of his kin. While he revels in the death and misery of others, he fears the threat of it being inflicted on him, and if the going gets tough will gladly turn tail and send the rest of his kin to their untimely demise.

Magic: On the subject of magic, Naagi revels in using it to torture his victims. It is a great tool to bring despair to the people of Zanzibar, and Naagi revels in the agony of his victims.

Gear: A small sword and a staff made of bone
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Dexter
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Joined: Wed Jun 08, 2016 2:17 pm
 
The Fae

PostPosted: Sun Jul 03, 2016 12:15 am   Subject: Re: The Fae

Profile: Profile: Waggai

Player: Dexter
High concept: Chosen of Seki

Position: Chasen (Shamanic lonewolf)
Residence: Stalking the dead planes of Rael

Appearance: Despite rumored to be the most long lived of Fae’s, Waggais features show little as of such, more than as of a broken right horn. The fully black skin, contrasts well with his sharp gold coloured horns in the sunlight – as when Waggai ever shows in sunlight. Claws are filled with dirt from the habit of burying half-dead victims, just to see their lives flee away from them. This Fae never wear clothes or any resembles of civilization, but is often covered in mud, duff and forest debris as a mean of deception.

Duties: Waggai, being among eldest of kin is renowned for his dirty tricks and habits, along with his distinctive maverick mentality. This Fae does not necessarily hold duties, he takes upon his duty to deliver to those seems to deserve it. He bears little interest in the affairs of his Kin, more than when these tends to coincide with his present bloodstained state of mind.

In war: Standing out of the kin as the odd one out, Waggai has been forced to cultivate the art of stealth and deception as way of winning. Never a coward, yet no foolish braveheart, Waggai knows that just as the fox has many entries to his den there are more than one way to of strip flesh from face – especially if the enemy comes in numbers and show superior strength.

Diplomacy: Waggai stands by that a Fae negotiates in terms of blood, nothing more nothing less.

Trouble: All since childhood days of ripping heads of snakes and his playmates, Waggai’s main weakness lies in a his loner personality. Not only will he not but cannot take orders stemming from someone else’s jaws, he is bounded to pick up fights with kin and desire as such to work alone.

Gear: Waggai neither use nor need any gears.


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